Brings the phone's ambient surfaces (UX_IOS §5/§8) to maturity: - Notification pipeline (NotificationRouter): local notifications for approvals and needs-input transitions while backgrounded; low-risk approvals are actionable from the banner (Allow requires device auth, high-risk must open the app's Face ID gate); taps deep-link to the session; app-icon badge = NEEDS YOU count; resolutions withdraw the notification (first-responder-wins). The relay's content-free approval.pending tickle localizes via Localizable.strings. - Live Activity: new NucleicRemoteWidgets extension target (lock screen + Dynamic Island) rendering one aggregate Activity — N running / M waiting + the most urgent session — started/updated/ ended by LiveActivityManager as session state changes. - Out-of-band push path: nucleic-edge gains POST /v1/push/register (admin) so the host can upload tokens for LAN-only pairings; the host's new PushRelayClient (config-gated on NUCLEIC_RELAY_URL + NUCLEIC_RELAY_ADMIN_SECRET) mirrors Hello.pushToken to the relay and wakes non-connected phones when an approval arrives, throttled per device. Everything stays off until the relay is provisioned. Worker tests (23) and Swift suites pass apart from the pre-existing fixture gaps and nvrsion flake. Simulated APNs delivery is blocked in this environment (notification auth can't be granted headlessly). Co-Authored-By: Claude Fable 5 <[email protected]>
NucleicRemote (iPhone client)
The thin iOS remote client for Nucleic (PLAN milestone M4). It's a pure projection of the
Mac host over LAN: monitor sessions, read transcripts/diffs, answer approvals, and send
follow-up input — scope approve. No local git or CLI; the Mac is the single authority
(see docs/UX_IOS.md and docs/SYNC_PROTOCOL.md).
Architecture
All wire/crypto logic is shared with the Mac via the NucleicProtocol SwiftPM library
(this Xcode project links it as a local package at ../..):
- Transport —
NWFrameChannel(NWConnection) +LANDiscovery(Bonjour_nucleic._tcp). - Engine —
NucleicProtocol.SyncClientruns the Noise handshake (XXpsk0 to pair, IK to reconnect), exchanges hello/welcome, and turnsHostMsgs into aSyncClient.Eventstream. - State —
RemoteStore(ObservableObject) is the single on-device UI state, a pure projection of the host. Identity + pinned host live inIdentityStore(Keychain + UserDefaults). - UI — SwiftUI:
SessionsView(attention-first list),SessionDetailView(transcript/diff + status-driven action area),ApprovalCardView(Face ID gate on high-risk),PairingScannerView(QR),SettingsView.
Build & run
# Resolves the local NucleicProtocol package automatically.
xcodebuild -project ios/NucleicRemote/NucleicRemote.xcodeproj \
-scheme NucleicRemote \
-destination 'platform=iOS Simulator,name=iPhone 17 Pro' build
Or open NucleicRemote.xcodeproj in Xcode and run. To pair, start the sync server on the Mac
(Nucleic ▸ Settings ▸ Add iPhone shows the QR), then scan it. On a real device, both must be
on the same Wi‑Fi.
Status
The full pair → list → subscribe → approve → reconnect path is implemented and the protocol/
server side is covered by tests in Tests/NucleicProtocolTests and Tests/NucleicCoreTests.
Push notifications / Live Activity (UX_IOS §5.1/§5.3) are the M5 follow-up (needs the relay).