Files
nucleic-remote-ios/NucleicRemote
abkslmandClaude Opus 4.8 a24f113996 Mesh P3: wire RemoteStore onto the [HostID: HostConnection] multiplexer
Completes the multiplexer rewire begun in f335eb4. RemoteStore no longer runs an inline single
connection — it owns `connections: [HostID: HostConnection]` and connects every paired Mac at once,
so all your Macs are live simultaneously.

- reconnect() connects/reconnects all paired hosts (dropping since-unpaired ones); pair() adds a new
  connection and makes it active while the others keep running; unpair() drops the active Mac and
  switches to a remaining one.
- The flat @Published state (connectivity/sessions/dashboard/capabilities/…) mirrors the *active*
  connection via callbacks, so switchHost() is now instant — every Mac is already connected, so it
  just re-points at the target's live state (no reconnect).
- Aggregate concerns merge across hosts: the app-icon badge counts needs-you across ALL Macs, Live
  Activity summarizes all live sessions, and an approval answered from a notification is broadcast to
  every connection (the owner resolves it; the notification carries no hostID yet). Intents (send /
  open / approvals) route to the active connection.

Removed ~450 lines of connection machine from RemoteStore (now in HostConnection); kept
friendlyTransportError/showError/dismissError. Demo bypasses connections (seeds state directly).

Compiles (iOS Simulator BUILD SUCCEEDED) and the demo host switcher is runtime-verified (screenshots:
switching Macs swaps the session list + tab badge). The LIVE multi-connection path — simultaneous
dials, reconnect/teardown, the shared embedded tailnet node — is compile-verified only; it needs two
real Macs to validate.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-07-04 18:22:39 -07:00
..
2026-06-27 15:24:50 -07:00

NucleicRemote (iPhone client)

The thin iOS remote client for Nucleic (PLAN milestone M4). It's a pure projection of the Mac host over LAN: monitor sessions, read transcripts/diffs, answer approvals, and send follow-up input — scope approve. No local git or CLI; the Mac is the single authority (see docs/UX_IOS.md and docs/SYNC_PROTOCOL.md).

Architecture

All wire/crypto logic is shared with the Mac via the NucleicProtocol SwiftPM library (this Xcode project links it as a local package at ../..):

  • Transport — NWFrameChannel (NWConnection) + LANDiscovery (Bonjour _nucleic._tcp).
  • Engine — NucleicProtocol.SyncClient runs the Noise handshake (XXpsk0 to pair, IK to reconnect), exchanges hello/welcome, and turns HostMsgs into a SyncClient.Event stream.
  • State — RemoteStore (ObservableObject) is the single on-device UI state, a pure projection of the host. Identity + pinned host live in IdentityStore (Keychain + UserDefaults).
  • UI — SwiftUI: SessionsView (attention-first list), SessionDetailView (transcript/diff + status-driven action area), ApprovalCardView (Face ID gate on high-risk), PairingScannerView (QR), SettingsView.

Build & run

# Resolves the local NucleicProtocol package automatically.
xcodebuild -project ios/NucleicRemote/NucleicRemote.xcodeproj \
  -scheme NucleicRemote \
  -destination 'platform=iOS Simulator,name=iPhone 17 Pro' build

Or open NucleicRemote.xcodeproj in Xcode and run. To pair, start the sync server on the Mac (Nucleic ▸ Settings ▸ Add iPhone shows the QR), then scan it. On a real device, both must be on the same Wi‑Fi.

Status

The full pair → list → subscribe → approve → reconnect path is implemented and the protocol/ server side is covered by tests in Tests/NucleicProtocolTests and Tests/NucleicCoreTests. Push notifications / Live Activity (UX_IOS §5.1/§5.3) are the M5 follow-up (needs the relay).