The first pass put the detail in a ScrollView with fixedSize(horizontal:) and a fixed maxHeight, so the command was forced onto one long line that scrolled horizontally and the box always claimed full height — a tall box with a lot of empty space. Replace it with an ApprovalDetailBox (macOS + iOS) that wraps the text and measures its content height via a PreferenceKey, sizing the box to fit and only scrolling vertically once the content exceeds the max height. No more horizontal scroll; short commands sit in a snug box. Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
147 lines
5.8 KiB
Swift
147 lines
5.8 KiB
Swift
import SwiftUI
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import LocalAuthentication
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import NucleicProtocol
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/// The defining interaction (UX_IOS §5): answer an approval. High-risk (destructive/network)
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/// requires Face ID/Touch ID before Allow is enabled — deliberate friction mirroring the Mac.
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/// First-responder-wins: if the Mac (or another phone) answers first, the host's
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/// `approvalResolved` removes this card.
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struct ApprovalCardView: View {
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@EnvironmentObject var store: RemoteStore
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let approval: ApprovalRequest
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@State private var biometricPassed = false
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@State private var authError: String?
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@State private var showAlwaysMenu = false
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private var requiresBiometric: Bool { approval.risk.isHigh }
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private var allowEnabled: Bool {
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store.connectivity.isLive && (!requiresBiometric || biometricPassed)
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}
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var body: some View {
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VStack(alignment: .leading, spacing: 10) {
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HStack(spacing: 6) {
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Image(systemName: "exclamationmark.triangle.fill").foregroundStyle(.orange)
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Text("Permission requested").font(.subheadline.weight(.semibold))
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}
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HStack(spacing: 6) {
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Text(approval.toolName).font(.caption.weight(.bold))
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Text(approval.risk.label)
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.font(.caption2.weight(.semibold))
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.padding(.horizontal, 6).padding(.vertical, 2)
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.background(approval.risk.color.opacity(0.2), in: Capsule())
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.foregroundStyle(approval.risk.color)
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}
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// Full, untruncated content — the command wraps and the box fits its
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// content, only scrolling vertically once it's genuinely tall, so the user
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// can read exactly what they are granting without a giant half-empty box.
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if !approval.input.approvalDetail.isEmpty {
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ApprovalDetailBox(text: approval.input.approvalDetail)
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}
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if requiresBiometric && !biometricPassed {
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Button {
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authenticate()
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} label: {
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Label("Face ID required to allow", systemImage: "faceid").font(.caption)
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}
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.buttonStyle(.bordered)
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}
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if let authError {
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Text(authError).font(.caption2).foregroundStyle(.red)
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}
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HStack(spacing: 10) {
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Button(role: .destructive) {
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store.respond(approval, .deny(reason: nil))
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} label: {
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Text("Deny").frame(maxWidth: .infinity)
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}
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.buttonStyle(.bordered)
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Button {
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store.respond(approval, .allow())
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} label: {
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Text("Allow").frame(maxWidth: .infinity)
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}
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.buttonStyle(.borderedProminent)
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.disabled(!allowEnabled)
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}
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if !store.capabilities.allowAlwaysScopes.isEmpty {
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Menu("Allow always…") {
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ForEach(store.capabilities.allowAlwaysScopes, id: \.self) { scope in
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Button(alwaysLabel(scope)) {
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store.respond(approval, .allowAlways(scope))
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}
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.disabled(!allowEnabled)
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}
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}
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.font(.caption)
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}
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}
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.padding()
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.background(.thinMaterial, in: RoundedRectangle(cornerRadius: 14))
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.onChange(of: approval.id) { _, _ in biometricPassed = false; authError = nil }
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}
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private func alwaysLabel(_ scope: AlwaysScope) -> String {
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switch scope {
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case .session: "This command, this session"
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case .toolName: "Any \(approval.toolName), this session"
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case .toolNameWithPattern: "\(approval.toolName) matching this pattern"
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}
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}
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private func authenticate() {
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let context = LAContext()
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var error: NSError?
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guard context.canEvaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, error: &error) else {
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authError = "Biometrics unavailable"; return
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}
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context.evaluatePolicy(
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.deviceOwnerAuthenticationWithBiometrics,
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localizedReason: "Approve a \(approval.risk.label) action"
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) { success, evalError in
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Task { @MainActor in
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if success { biometricPassed = true; authError = nil }
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else { authError = evalError?.localizedDescription ?? "Authentication failed" }
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}
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}
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}
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}
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/// The full content of an approval, wrapped and selectable. The box sizes to its
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/// content and only begins scrolling once the content exceeds `maxHeight`, so a short
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/// command sits in a snug box while a large paste stays bounded. The text wraps; it
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/// never scrolls horizontally.
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private struct ApprovalDetailBox: View {
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let text: String
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private let maxHeight: CGFloat = 200
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@State private var contentHeight: CGFloat = 0
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var body: some View {
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ScrollView(.vertical) {
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Text(text)
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.font(.caption.monospaced())
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.textSelection(.enabled)
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.frame(maxWidth: .infinity, alignment: .leading)
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.padding(8)
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.background(GeometryReader { geo in
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Color.clear.preference(key: ApprovalDetailHeightKey.self, value: geo.size.height)
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})
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}
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.frame(height: contentHeight == 0 ? nil : min(contentHeight, maxHeight))
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.onPreferenceChange(ApprovalDetailHeightKey.self) { contentHeight = $0 }
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.background(Color(.secondarySystemBackground), in: RoundedRectangle(cornerRadius: 8))
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}
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}
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private struct ApprovalDetailHeightKey: PreferenceKey {
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static var defaultValue: CGFloat { 0 }
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static func reduce(value: inout CGFloat, nextValue: () -> CGFloat) {
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value = max(value, nextValue())
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}
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}
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