Merge nucleic/frosty-grove-shrew-pb0i into main
Mirrored from corpo a37fbac.
This commit is contained in:
+15
-11
@@ -536,7 +536,7 @@ const canonical = new URL('/', Astro.site);
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right — the way the sentence reads, the way the verb points — then resting for
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the balance of the cycle. What separates this from a loading shimmer is
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everything quantitative: the light is the gradient's own mint rather than
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white, the pass takes ~2.6s rather than one, it recurs every 11s rather than
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white, the pass takes ~2.4s rather than one, it recurs every 11s rather than
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immediately, and the band is asymmetric — a long dim tail behind a crisp
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leading edge — so it reads as something moving through, not a surface effect.
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Over "that" (flat secondary grey) the glint is faint; over the "runs."
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@@ -592,12 +592,13 @@ const canonical = new URL('/', Astro.site);
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background-clip: text;
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-webkit-background-clip: text;
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pointer-events: none;
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/* The delay is set against the line's entrance, not the page's: the line
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finishes rising at ~1.38s (480ms delay + 900ms rise), and the band needs
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~0.8s from keyframe start before its light reaches the first glyphs (the
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park is off-glyph and the segment eases in). 0.7s lands the glint on
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"that" just as the line settles — the light arrives with the words. */
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animation: sheen-pass 11s 0.7s ease-in-out infinite;
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/* The delay is set against the line's entrance, not the page's. The park
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sits just off the first glyph, and the sweep segment is linear, so the
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light enters ~0.06s after the delay ends — the delay IS the arrival
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time. 0.85s starts the light while the line is still completing its rise
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(opacity full at ~1.38s), so the two emerge together: the sheen's first
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moments inherit the line's last moments of fade-in. */
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animation: sheen-pass 11s 0.85s linear infinite;
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}
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.line-runs .that {
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@@ -740,13 +741,16 @@ const canonical = new URL('/', Astro.site);
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from { transform: translate3d(0, 0, 0); }
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}
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/* The pass occupies the first 24% of the cycle (~2.6s of 11s) and the rest is
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/* The pass occupies the first 22% of the cycle (~2.4s of 11s) and the rest is
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dwell — the hold keyframe is constant, so nothing invalidates paint between
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passes. ease-in-out applies per segment: the blade gathers speed and eases
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out, rather than strafing across at the linear rate loaders use. */
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passes. The sweep is linear on purpose: an eased segment read as the light
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accelerating through the middle of the line (it was — ease-in-out is
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fastest at its midpoint, which lands mid-word), and a runner holds a pace.
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The softness at entry and exit comes from the band's own gradient profile,
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not from the curve. */
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@keyframes sheen-pass {
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0% { background-position: -115% 0; }
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26% { background-position: 235% 0; }
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22% { background-position: 235% 0; }
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100% { background-position: 235% 0; }
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}
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